Mlabs
Mobile App
Creating a mobile app based on a responsive platform with Web View technology.
Creating a mobile app based on a responsive platform with Web View technology.
I worked in a cross-functional team, composed of 5 people: designer, product owner, tech-leader, and two developers.
As a Senior Product Designer, I was responsible for understanding our users, work on the craft design interactive and visual experiences, and co-leading product experiments with the Product Owner.
This documentation was created with a simple purpose, to show what I have done and can do working as a Product Designer.
I changed some visual aspects to demonstrate how my design skills are now, respecting the company’s Design System and Visual Concept and Branding. And I also changed some information to keep the company’s data private.
I worked in a cross-functional team, composed of 5 people: designer, product owner, tech-leader, and two developers.
As a Senior Product Designer, I was responsible for understanding our users, work on the craft design interactive and visual experiences, and co-leading product experiments with the Product Owner.
This documentation was created with a simple purpose, to show what I have done and can do working as a Product Designer.
I changed some visual aspects to demonstrate how my design skills are now, respecting the company’s Design System and Visual Concept and Branding. And I also changed some information to keep the company’s data private.
We believe that “Create the mLabs Mobile App with Web View technology will be less complex to the development and also useful for the user needs, so we are going to up our NPS score and have fewer complaints about that.”
At that time mLabs was the best platform on the Brazilian market, but didn’t have a mobile app. We saw in the NPS feedbacks a lot of users asking about when will be the mobile app lauch. The company had sine dificculties with strategy and technology trying to lauch the app in the last two years from that time and had gived up of this challenge for some time.
We believe that “Create the mLabs Mobile App with Web View technology will be less complex to the development and also useful for the user needs, so we are going to up our NPS score and have fewer complaints about that.”
The Product Designer led this phase. To evaluate the direction we will follow, I created some possible directions for the product and shared those with the cross-team.
After that, I did some foundation research, which you can see in more detail below.
The Product Designer led this phase. To evaluate the direction we will follow, I created some possible directions for the product and shared those with the cross-team.
After that, I did some foundation research, which you can see in more detail below.
The company didn’t have a UX Research Ops to help in this case, so I did some desk research, and online interviews were enough for the next phase. You can see more details above.
The company didn’t have a UX Research Ops to help in this case, so I did some desk research, and online interviews were enough for the next phase. You can see more details above.
The second direction was to correct all the responsiveness problems we had on the desktop platform and turn it into the mobile app with the Web View technology.
In this way, we will need to involve other teams, and some of them could not conclude their responsiveness corrections in a short time. So we will not have the same desktop features on the first version of the app.
The cross-team and I defined that the second option was the best thinking in tech feasibility, business constraints, and usability. So we choose that direction.
The stakeholders also saw that with an opportunity to correct all the responsiveness problems.
The second direction was to correct all the responsiveness problems we had on the desktop platform and turn it into the mobile app with the Web View technology.
In this way, we will need to involve other teams, and some of them could not conclude their responsiveness corrections in a short time. So we will not have the same desktop features on the first version of the app.
The Product Designer also led this phase. In this phase, I created a high-fidelity interactive prototype to discuss with the cross-team. I also present to the design team to find some UI tweaks.
You will see above some detailed information about:
The Product Designer also led this phase. In this phase, I created a high-fidelity interactive prototype to discuss with the cross-team. I also present to the design team in order to find some UI tweaks.
You will see above some detailed information about:
I mapped all product areas in the responsive version, carefully documenting all flows. So the problems that I found could be analyzed and prioritized with the RICE methodology, taking into account technical difficulties and user experience.
That work involved all teams because I found problems in all areas of the product. After markup, each one was responsible for correct their respective product problems. That was great collaborative work.
I created a user flow diagram. This tool help me to think about content and interactions.
I mapped all product areas in the responsive version, carefully documenting all flows. So the problems that I found could be analyzed and prioritized with the RICE methodology, taking into account technical difficulties and user experience.
That work involved all teams because I found problems in all areas of the product. After markup, each one was responsible for correct their respective product problems. That was great collaborative work.
I created a user flow diagram. This tool help me to think about content and interactions.
Some designers and I created the mLabs Design System, which is based on Material Design.
In that process, I needed to study a lot about that, to guarantee that what we are going to do would improve a lot the designers and developers operation.
The onboarding, overview menu, and login were some of the sections and components that I needed to make from scratch.
Other sections were only responsive web platform view.
The onboarding, overview menu, and login were some of the sections and components that I needed to make from scratch.
Other sections were only responsive web platform view.
The onboarding, overview menu, and login were some of the sections and components that I needed to make from scratch.
Other sections were only responsive web platform view.
One of the important user needs which we identified in the research was to edit their posts on the mobile app.
The Scheduling Post feature was something that needs to be easy to change or create any post.
One of the important user needs which we identified in the research was to edit their posts on the mobile app.
The Scheduling Post feature was something that needs to be easy to change or create any post.
One of the important user needs which we identified in the research was to edit their posts on the mobile app.
The Scheduling Post feature was something that needs to be easy to change or create any post.
The Calendar is one of the most important features for the mobile context. The users like to follow and change their posts if they need.
What I did here is to prioritize a daily visualization, easy to see, and click to more details.
The Leader Tech led this phase. We could see a demo and help de QA with design and interactive feedbacks. We also involve the marketing director to discuss the product launch strategy.
There was nothing so much to show in this phase but it’s important to align with developers and the marketing team about how we will measure the success in this project. So they can help us to collect and analyze the data and launch this feature in the best way.
The Leader Tech led this phase. We could see a demo and help de QA with design and interactive feedbacks. We also involve the marketing director to discuss the product launch strategy.
There was nothing so much to show in this phase but is important to align with developers and the marketing team about how we will measure the success in this project. So they can help us with metrify and launch this feature in the best way.
The product owner led this phase. In this phase, we could follow the results of the feature on the market, understand all the metrics and summarise what we can learn with that to the next steps.
You can see above some of the metrics, learnings, and next steps of this case.
We collected:
A lot of users downloaded it in the app’s stores. That was a great thing, but after months the users start to be unhappy. That happened because of the series of problems that were appearing on the mobile version.
A next step could be to improve and correct those bugs and redesign the app.
The product owner led this phase. In this phase, we could follow the results of the feature on the market, understand all the metrics and summarise what we can learn with that to the next steps.
You can see above some of the metrics, learnings, and next steps of this case.
We collected:
A lot of users downloaded it in the app’s stores. That was a great thing, but after months the users start to be unhappy. That happened because of the series of problems that were appearing on the mobile version.
A next step could be to improve and correct those bugs and redesign the app.
Cross-functional Team
Product Owner: Manoel Eleutério
Designers:
Tech Lead: João Bonjovani
Developers:
Design System Guild
Product Designers:
Developer: Danilo Vaz
Cross-functional Team
Product Owner: Manoel Eleutério
Designers:
Tech Lead: João Bonjovani
Developers:
Design System Guild
Designers:
Developer: Danilo Vaz